Tower Tech Training Simulation First Look

For Immediate Release 10/15/20Learning Alliance Newsroom

Learning Alliance aims to tackle wireless industry training through virtual gaming environments that create unique learning experiences for students and industry professionals.

“Learning in a virtual capacity to gain mental repetition and develop good habits will help support best practices in our industry,” said Cesar Ruiz, CEO of Learning Alliance (LAC).

Large emphasis was placed on obtaining feedback from industry partners, leaders, and experts to create a true Tower experience.“We went into this gaming development project with the idea of a realistic and true to the industry environment,” said Cesar.

The game is built in Unreal Engine 4 with the capability of upgrading to Unreal Engine 5 in 2021 maintaining the graphical and fluid integrity of the user experience.

“I wanted there to be a realistic perspective of a cell site that you just do not see in other virtual environments out there, so we went with modern development tech. The user is able to interact with almost every component on a cell site where they can inspect equipment for soundness, prepare for a climb, manage their exhaustion and verify safety,” said Fred Arnold, Director of Operations, LAC.

The environment is equipped for the user to experience safety requirements through a meter-based approach. As the meter climbs, the user has a specified amount of time to correct the safety hazard or else the simulation restarts.

“We dissected safety standards to a new level so that safety and compliance are main drivers to a user moving forward in our gaming environment,” said Fred, “if you miss attaching your vertical safety system, the simulation knows, and the user starts accumulating unsafe “point” values that reflect in a safety meter. It really makes safety a focus, so the student obtains the required repetition.”

The virtual environment will connect to our TIRAP aligned Learning Management System, our phone application and be able to be utilized via any browser in the phone or a desktop. Overall, a student is not limited to one device and that comes from a powerful server-side infrastructure.

“The strength in our virtual training comes from something called Experience API where we are creating fully customizable learning experiences that are tracked for accuracy and repetition,” said Fred, “it interconnects training data transfers with no limitations from a LMS or stationary database.”

“We believe in learning anywhere, anytime! Our virtual gaming simulation will provide flexibility for candidates to develop their skills remotely on rain days or downtime that they experience while on the clock,” said Cesar.

Learning Alliance’s virtual gaming component will be available in 2021, but a specific due date has not been 100% determined. For now, check it out for yourself:

News Contact: Fred Arnold, Director of Operations
Phone: 813-261-6018 ext. 711

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